用aoe2ed把天明的孔庙自动生产神机炮改回了神火飞鸦,但是发现经验选择按钮按不了了,用备份的tactics改回来,发现还是按不了,成了自动生产红衣大炮了.......我想让他自动生产神火飞鸦,起码改回到原来的自动生产神机炮,并且经验按钮能按。 以下是原版的tactics(应该改哪?): <?xml version="1.0" encoding="utf-8"?>
<tactics> <action> <name stringid="69154">WonderFlyingCrow</name> <type>DanceBonus</type> <active>1</active> <persistent>1</persistent> <dancebonustype>UnitSpawn</dancebonustype> <modifyprotoid>ypFlyingCrow</modifyprotoid> <modifymultiplier>0.065</modifymultiplier> <modifyexponent>1.03</modifyexponent> <modifybase>0.0</modifybase> </action> <tactic> WonderFlyingCrow <action>WonderFlyingCrow</action> <protounitcommand>WonderFlyingCrow</protounitcommand> <transition> <tactic>Wood</tactic> <length>2</length> <exit>1</exit> </transition> </tactic> </tactics> 这是我改的,就把名字换了下(错在哪?): <?xml version="1.0" encoding="utf-8"?>
<tactics> <action> <name stringid="69154">WonderFlyingCrow</name> <type>DanceBonus</type> <active>1</active> <persistent>1</persistent> <dancebonustype>UnitSpawn</dancebonustype> <modifyprotoid>ypFlyingCrow</modifyprotoid> <modifymultiplier>0.065</modifymultiplier> <modifyexponent>1.03</modifyexponent> <modifybase>0.0</modifybase> </action> <tactic> WonderFlyingCrow <action>WonderFlyingCrow</action> <protounitcommand>WonderFlyingCrow</protounitcommand> <transition> <tactic>Wood</tactic> <length>2</length> <exit>1</exit> </transition> </tactic> </tactics> |