See: Description
Class | Description |
---|---|
AbstractGadget | |
AnimationGadget | |
AnimationSliderGadget | |
ArmyBanner |
This class represents the 9 in-game army banners available to form groups.
|
CheckButtonGadget | |
Command |
This element encapsulates a Console Command.
|
CommandPanelGadget | |
DebuggerGadget | |
DisplayPanelGadget | |
DropDownItem |
Define an item in a dropdown list.
|
EditBoxGadget | |
FormatTextGadget | |
HorizontalScrollBar |
Represents a Horizontal Scrollbar.
|
IdleBannerGadget |
Represents an in-game idle banner used to locate certain types of idle units.
|
Layout |
Provides an overview of how layout XML files are built.
|
ListItem |
Define an item in a ScrollList.
|
MenuGadget | |
MinimapPosition |
This MinimapPosition element defines the position of the minimap in the UI.
|
PaletteGadget | |
ProgressBarGadget |
This class defines a progress bar gadget.
|
RadioButton |
Defines a Radio Button.
|
RadioSetGadget | |
RgbColor |
Defines a color in the RGB colorspace.
|
Size1024 |
A construct consisting of 4 integers that define the position and size of an object on a 1024x768 screen.
|
SoundEditGadget | |
SoundGadget | |
StateButtonGadget | |
StateEntry |
Defines 1 of the states a StateButton can be in.
|
SubMenu |
Defines a SubMenu, a part of a MenuGadget.
|
Templates |
This class provides a collection Templates that can be used in certain UI gadgets, such as the FormatTextGadget.
|
TextFieldGadget | |
TimelineGadget |
Defines a Timeline Gadget, like the one used in postgame.
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VerticalScrollbar |
Represents a Vertical Scrollbar.
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