public class IdleBannerGadget extends AbstractGadget
Modifier and Type | Field and Description |
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String |
bannerproto
Indicates the texture that will be used to display this banner.
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UnitType |
idleType
Indicates the unit type this idle banner will represent.
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boolean |
shownOnIdle
Indicates that this banner should only be shown when there are idle units.
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background, backgroundAlpha, backgroundColor, bevel, closeButton, closeButtonUseAlpha, hidden, innerText, mouseOverText, moveable, name, size1024, sizerel1024, sunkenBevel, textFont, textFontSize, tileBackground, tileBackgroundHorizontally, tileBackgroundVertically, titlebar, tooltipText, transparent, windowZStyle, z
Constructor and Description |
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IdleBannerGadget(String proto,
UnitType type,
boolean shownOnIdle)
Creates a new idle banner with given properties.
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public String bannerproto
public UnitType idleType
public boolean shownOnIdle
public IdleBannerGadget(String proto, UnitType type, boolean shownOnIdle)