public class Gadget
extends Object
Modifier and Type | Method and Description |
---|---|
void |
gadgetFlash(string name,
bool flash)
Turns gadget flashing on/off.
|
void |
gadgetReal(string name)
Shows the requested gadget.
|
void |
gadgetRealIfNotMP(string name)
Shows the requested gadget if the game made is not multiplayer.
|
void |
gadgetRefresh(string name)
Refresh the contents of the named gadget.
|
void |
gadgetScrolIDown()
Deprecated.
|
void |
gadgetscrollLeft()
Deprecated.
|
void |
gadgetScrollRight()
Deprecated.
|
void |
gadgetScrollUp()
Deprecated.
|
void |
gadgetToggle(string name)
Toggles the visibility of the named gadget.
|
void |
gadgetUnreal(string name)
Hides the named gadget.
|
void |
gadgetWheelScroll()
Scrolling function for hooking wheel to gadget scrolling.
|
void |
uiCloseDialog()
Closes (as if clicked on the close button) any active dialog.
|
void |
uiCloseFieldSet()
Closes (as if clicked on the close button) any active field set.
|
void |
uiCycleCurrentActivate()
Acts like the current cycle gadget has been pressed.
|
void |
uiCycleGadget(int delta)
Cycles through the active child gadget of a deluxe gadget.
|
public void uiCycleGadget(int delta)
public void uiCloseFieldSet()
public void uiCloseDialog()
public void uiCycleCurrentActivate()
public void gadgetScrollUp()
public void gadgetScrolIDown()
public void gadgetscrollLeft()
public void gadgetScrollRight()
public void gadgetWheelScroll()
public void gadgetReal(string name)
public void gadgetUnreal(string name)
public void gadgetRealIfNotMP(string name)
public void gadgetToggle(string name)
public void gadgetRefresh(string name)