public class Files
extends Object
Modifier and Type | Method and Description |
---|---|
void |
doTriggerImport()
Load some triggers.
|
void |
loadGame(string filename)
Loads in a saved game.
|
void |
loadMix(string filename)
Re-scans all open mix files for new parameters.
|
void |
loadRecentFile(string filename)
Loads the file named, interpreting whether it is a scenario, saved game, etc.
|
void |
loadScenario(string filename)
Loads in a scenario file.
|
void |
reloadMixes()
Loads in an editor terrain/unit mix file.
|
void |
saveGame(string filename)
Saves out a game in progress.
|
void |
saveScenario(string filename)
Saves out a scenario file.
|
void |
uiExportTriggers(string file)
Save some triggers.
|
void |
uiImportTriggers(string file)
Import some triggers.
|
void |
uiLoadTriggers()
Load some triggers.
|
void |
uiOpenRecordGameBrowser()
Open a record game from the saved game directory.
|
void |
uiOpenSavedGameBrowser()
Open a game from the saved game directory.
|
void |
uiOpenScenarioBrowser()
Open a scenario from the scenario directory.
|
void |
uiSaveAsScenarioBrowser()
Save a scenario to the scenario directory.
|
void |
uiSaveSavedGameBrowser()
Save a game to the saved game directory.
|
void |
uiSaveScenarioBrowser()
Save a scenario to the scenario directory.
|
void |
uiSaveTriggers()
Save some triggers.
|
void |
uiScenarioLoad()
Load a scenario, checking dirty bit on world.
|
public void uiOpenScenarioBrowser()
public void uiSaveScenarioBrowser()
public void uiSaveAsScenarioBrowser()
public void uiScenarioLoad()
public void uiOpenSavedGameBrowser()
public void uiSaveSavedGameBrowser()
public void uiOpenRecordGameBrowser()
public void saveGame(string filename)
public void saveScenario(string filename)
public void loadGame(string filename)
public void loadScenario(string filename)
public void loadMix(string filename)
public void reloadMixes()
public void loadRecentFile(string filename)
public void uiLoadTriggers()
public void uiSaveTriggers()
public void uiImportTriggers(string file)
public void doTriggerImport()
public void uiExportTriggers(string file)