public class Multiplayer
extends Object
Modifier and Type | Method and Description |
---|---|
void |
broadcastGame()
Start broadcasting (a.k.a.
|
void |
doMPSetup(bool useESO)
Enters LAN/DirectIP if useESO is false, else shows ESO login screen.
|
void |
findMatch(string hashCode,
int currentPlayerCount,
int totalPlayerCount,
int averagePlayerRating)
Use matchmaking service to find a matching peer.
|
void |
friendsAdd()
Add a user to your friends list.
|
void |
friendsConnect()
[re]connect to friends server.
|
void |
friendsDisconnect()
Disconnect from friends server.
|
void |
friendsInvite()
Send an invite request to a friend.
|
void |
friendsMessage()
Send a message to a friend.
|
void |
friendsRemove()
Remove a user from your friends list.
|
void |
matchUpdateStartFrequency(string hashCode)
Test updating the start frequency for a specific hash code.
|
void |
migrateSession()
Migrate the current session to a new one.
|
void |
mpCustomScreenSetSavegame(string name)
Sets the saved game template to use.
|
void |
receiveGame(string ipAddress_MachineName,
string optionalFileNameForRecording)
Start receiving a broadcasted game.
|
public void doMPSetup(bool useESO)
public void mpCustomScreenSetSavegame(string name)
public void friendsAdd()
public void friendsRemove()
public void friendsConnect()
public void friendsDisconnect()
public void friendsMessage()
public void friendsInvite()
public void findMatch(string hashCode, int currentPlayerCount, int totalPlayerCount, int averagePlayerRating)
public void matchUpdateStartFrequency(string hashCode)
public void migrateSession()
public void broadcastGame()