public class Campaign
extends Object
Modifier and Type | Method and Description |
---|---|
void |
campaignAddScenario()
Add a scenario to the campaign.
|
void |
campaignAdvance()
Advance to the next campaign.
|
void |
campaignCreate()
Create a new cpn/cpx file.
|
void |
campaignDelScenario()
Delete a scenario from the campaign.
|
void |
campaignOuit()
Quit the current campaign.
|
void |
campaignPlayCurrent()
Play the current campaign.
|
void |
campaignResetCurScenario()
Reset the current campaign scenario.
|
void |
campaignResume()
Resume the current campaign.
|
void |
campaignSave()
Save a campaign.
|
void |
campaignSaveCurrent()
Save the current campaign.
|
void |
campaignSetHackyLoadScenarioMode(int mode)
Used by the UI.
|
void |
campaignStart()
Start a campaign.
|
void |
showCampaignDialog(string name,
string msg)
Shows a campaign dialog.
|
void |
uiSaveCampaignGameBrowser()
Loads the campaign game browser.
|
public void uiSaveCampaignGameBrowser()
public void campaignCreate()
public void campaignAddScenario()
public void campaignDelScenario()
public void campaignSave()
public void campaignStart()
public void campaignSaveCurrent()
public void campaignAdvance()
public void campaignPlayCurrent()
public void campaignOuit()
public void campaignResume()
public void campaignResetCurScenario()
public void campaignSetHackyLoadScenarioMode(int mode)