public class MultimediaConfig
extends Object
Modifier and Type | Field and Description |
---|---|
bool |
battleCries
Turns battle cries on/off.
|
int |
battleCryLevel
Determines when to play the battle cry.
|
int |
battleMusicLevel
Determines when to play the battle music.
|
string |
defaultButtonSound
The default button sound.
|
bool |
enableDynamicMusic
Enables dynamic music.
|
string |
inGameButtonSound |
int |
musicOn
1 - Sets music on.
|
float |
musicVol
The volume for the music.
|
bool |
newSoundSystem
Uses the new sound system.
|
bool |
noAmbientSounds
Disables ambient sounds.
|
bool |
noAttackWarningSound
Disables the attack warning sound.
|
bool |
noBattleMusic
Force battle music to never play.
|
bool |
noChatSound
Disables chat sound.
|
bool |
noExistsSounds
Disables unit exists sounds.
|
bool |
noGameMusic
Disables the in game music.
|
bool |
noIntroCinematics
Disable intro cinematics.
|
bool |
noIntroMusic
Disables the music on the intro screen.
|
bool |
noMultiplayerMusic
Disables the in game music in multiplayer.
|
bool |
noMusic
Disables the music.
|
bool |
noSinglePlayerMusic
Disables the in game music in single player.
|
bool |
noSound
Disable sounds.
|
bool |
noStreamingMP3
Forces the game to load all MP3 sounds fully in memory.
|
bool |
noStreamingSounds
Forces the game to load all sounds fully in memory.
|
bool |
noStreamingWav
Forces the game to load all WAV sounds fully in memory.
|
bool |
noVictorySounds
Disables the victory sounds in the game.
|
bool |
noVideos
Disable videos.
|
bool |
skipIntro
Skips the MS / Skybox splash screen.
|
bool |
soundOn
Enable sound.
|
int |
soundSampleRate
Defines the sample rate for the primary sound buffer.
|
float |
soundVol
The volume for the sound.
|
bool |
tauntMute
Mute all taunts.
|
float |
voiceVol
The volume for the voice.
|
Modifier and Type | Method and Description |
---|---|
void |
musicSetVolume(float volume)
Set the current music volume [0.0 - 1.0]
|
public bool battleCries
public int battleCryLevel
public int battleMusicLevel
public string defaultButtonSound
public bool enableDynamicMusic
public string inGameButtonSound
public int musicOn
public float musicVol
public bool newSoundSystem
public bool noAmbientSounds
public bool noAttackWarningSound
public bool noBattleMusic
public bool noChatSound
public bool noExistsSounds
public bool noGameMusic
public bool noIntroCinematics
public bool noIntroMusic
public bool noMultiplayerMusic
public bool noMusic
public bool noSinglePlayerMusic
public bool noSound
public bool noStreamingMP3
public bool noStreamingSounds
public bool noStreamingWav
public bool noVictorySounds
public bool noVideos
public bool soundOn
public int soundSampleRate
public float soundVol
public bool tauntMute
public float voiceVol
public bool skipIntro