修改卡片运送次数以及效果

注(仅限旧版本亚洲王朝):如果你的data文件夹有homecitychinese.xml就改data文件夹,没有就用AOE3ED提取,然后放到data文件夹。这里会这样写的原因大概是以前很流行天明MOD。
以中国鸳鸯阵卡片为例子,我们通过修改让这个卡片可以运送两次,效果改成12个诸葛弩+3个猛火油柜
1.打开homecitychinese.xml,搜索YPHCShipMandarinDuckSquad,按照红色加粗字的要求进行修改。
	<card>
		<name>YPHCShipMandarinDuckSquad</name>			调用名(与techtreey.xml对应)
		<maxcount>1</maxcount>					这个代表运输次数,-1等于无限运送,将这个改成2。
		<level>25</level>					这个是要求主城等级
		<prereqtech>YPHCShipChuKoNu3</prereqtech>		主城解锁了YPHCShipChuKoNu3这张卡片后才能解锁这张卡片。没有该语句或-1代表可以直接获得该卡片。
		<age>1</age>						这个是要求第几个时代
		<displayunitcount>9</displayunitcount>			这个只是显示数量,不代表实际数量,实际数量需要在techtreey里改。兵卡中间总是有个数字,就是这个了。将这个改成15。
		<infiniteinlastage>1</infiniteinlastage>		是否在帝王时代重复出现
	</card>


因为homecitychinese.xml文件语句太多,直接点这里可以快速定位。
homecitychinese.xml - 记事本
<!-- converted from XMB to XML -->

		<homecity>
			<civ>Chinese</civ>
			<name>$$60012$$</name>
			<heroname>$$60013$$</heroname>
			<gatherpointunit>HomeCityGatherFlag</gatherpointunit>
			<visual>china\china_homecity.xml</visual>
			<watervisual>china\china_homecity_water.xml</watervisual>
			<backgroundvisual>china\china_background.xml</backgroundvisual>
			<pathdata>china\pathable_area_object.gr2</pathdata>
			<camera>china\china_homecity_camera.cam</camera>
			<widescreencamera>china\china_homecity_widescreencamera.cam</widescreencamera>
			<transportroundtriptime>1</transportroundtriptime>
			<transportactivationtime>0</transportactivationtime>
			<level>10</level>
			<skillpoints>9</skillpoints>
			<lightset>China</lightset>
			<watertype>China_HC</watertype>
			<numpropunlocksearned>0</numpropunlocksearned>
			<ambientsounds>homecity\chineseambientsounds.xml</ambientsounds>
			<xsai>generic_city</xsai>
			<coffers>
				<current>
					<food>0</food>
					<wood>0</wood>
					<gold>0</gold>
					<fame>0</fame>
					<ships>0</ships>
					<skillpoints>0</skillpoints>
					<xp>0</xp>
				</current>
				<maximum>
					<food>0</food>
					<wood>0</wood>
					<gold>0</gold>
					<fame>0</fame>
					<ships>0</ships>
					<skillpoints>-1</skillpoints>
					<xp>-1</xp>
				</maximum>
			</coffers>
			<cards>
				<card>
					<name>YPHCSpawnRefugees1</name>
					<maxcount>1</maxcount>
					<level>0</level>
					<prereqtech>-1</prereqtech>
					<age>0</age>
				</card>
				<card>
					<name>YPHCSpawnRefugees2</name>
					<maxcount>1</maxcount>
					<level>0</level>
					<prereqtech>YPHCSpawnRefugees1</prereqtech>
					<age>2</age>
				</card>
				<card>
					<name>YPHCSpawnMigrants1</name>
					<maxcount>1</maxcount>
					<level>25</level>
					<prereqtech>YPHCSpawnRefugees2</prereqtech>
					<age>3</age>
				</card>
				<card>
					<name>HCShipFoodCrates1</name>
					<maxcount>-1</maxcount>
					<level>0</level>
					<prereqtech>-1</prereqtech>
					<age>0</age>
					<displayunitcount>300</displayunitcount>
					<infiniteinlastage>1</infiniteinlastage>
				</card>
				<card>
					<name>HCShipFoodCrates2</name>
					<maxcount>1</maxcount>
					<level>0</level>
					<prereqtech>HCShipFoodCrates1</prereqtech>
					<age>1</age>
					<displayunitcount>600</displayunitcount>
					<infiniteinlastage>1</infiniteinlastage>
				</card>
				<card>
					<name>HCShipFoodCrates3</name>
					<maxcount>1</maxcount>
					<level>10</level>
					<prereqtech>HCShipFoodCrates2</prereqtech>
					<age>1</age>
					<displayunitcount>700</displayunitcount>
					<infiniteinlastage>1</infiniteinlastage>
				</card>
				<card>
					<name>HCShipFoodCrates4</name>
					<maxcount>1</maxcount>
					<level>10</level>
					<prereqtech>HCShipFoodCrates3</prereqtech>
					<age>2</age>
					<displayunitcount>1000</displayunitcount>
					<infiniteinlastage>1</infiniteinlastage>
				</card>
				<card>
					<name>HCShipFoodCrates5</name>
					<maxcount>1</maxcount>
					<level>25</level>
					<prereqtech>HCShipFoodCrates4</prereqtech>
					<age>3</age>
					<displayunitcount>1600</displayunitcount>
					<infiniteinlastage>1</infiniteinlastage>
				</card>
				<card>
					<name>HCShipWoodCrates1</name>
					<maxcount>-1</maxcount>
					<level>0</level>
					<prereqtech>-1</prereqtech>
					<age>0</age>
					<displayunitcount>300</displayunitcount>
					<infiniteinlastage>1</infiniteinlastage>
				</card>
				<card>
					<name>HCShipWoodCrates2</name>
					<maxcount>1</maxcount>
					<level>0</level>
					<prereqtech>HCShipWoodCrates1</prereqtech>
					<age>1</age>
					<displayunitcount>600</displayunitcount>
					<infiniteinlastage>1</infiniteinlastage>
				</card>
				<card>
					<name>HCShipWoodCrates3</name>
					<maxcount>1</maxcount>
					<level>10</level>
					<prereqtech>HCShipWoodCrates2</prereqtech>
					<age>1</age>
					<displayunitcount>700</displayunitcount>
					<infiniteinlastage>1</infiniteinlastage>
				</card>
				<card>
					<name>HCShipWoodCrates4</name>
					<maxcount>1</maxcount>
					<level>10</level>
					<prereqtech>HCShipWoodCrates3</prereqtech>
					<age>2</age>
					<displayunitcount>1000</displayunitcount>
					<infiniteinlastage>1</infiniteinlastage>
				</card>
				<card>
					<name>HCShipWoodCrates5</name>
					<maxcount>1</maxcount>
					<level>25</level>
					<prereqtech>HCShipWoodCrates4</prereqtech>
					<age>3</age>
					<displayunitcount>1600</displayunitcount>
					<infiniteinlastage>1</infiniteinlastage>
				</card>
				<card>
					<name>HCShipCoinCrates1</name>
					<maxcount>-1</maxcount>
					<level>0</level>
					<prereqtech>-1</prereqtech>
					<age>0</age>
					<displayunitcount>300</displayunitcount>
					<infiniteinlastage>1</infiniteinlastage>
				</card>
				<card>
					<name>HCShipCoinCrates2</name>
					<maxcount>1</maxcount>
					<level>0</level>
					<prereqtech>HCShipCoinCrates1</prereqtech>
					<age>1</age>
					<displayunitcount>600</displayunitcount>
					<infiniteinlastage>1</infiniteinlastage>
				</card>
				<card>
					<name>HCShipCoinCrates3</name>
					<maxcount>1</maxcount>
					<level>10</level>
					<prereqtech>HCShipCoinCrates2</prereqtech>
					<age>1</age>
					<displayunitcount>700</displayunitcount>
					<infiniteinlastage>1</infiniteinlastage>
				</card>
				<card>
					<name>HCShipCoinCrates4</name>
					<maxcount>1</maxcount>
					<level>10</level>
					<prereqtech>HCShipCoinCrates3</prereqtech>
					<age>2</age>
					<displayunitcount>1000</displayunitcount>
					<infiniteinlastage>1</infiniteinlastage>
				</card>
				<card>
					<name>HCShipCoinCrates5</name>
					<maxcount>1</maxcount>
					<level>25</level>
					<prereqtech>HCShipCoinCrates4</prereqtech>
					<age>3</age>
					<displayunitcount>1600</displayunitcount>
					<infiniteinlastage>1</infiniteinlastage>
				</card>
				<card>
					<name>YPHCSpawnLivestock1</name>
					<maxcount>1</maxcount>
					<level>0</level>
					<prereqtech>-1</prereqtech>
					<age>0</age>
				</card>
				<card>
					<name>YPHCSpawnLivestock2</name>
					<maxcount>1</maxcount>
					<level>0</level>
					<prereqtech>YPHCSpawnLivestock1</prereqtech>
					<age>2</age>
				</card>
				<card>
					<name>YPHCShipVillageWagon1</name>
					<maxcount>1</maxcount>
					<level>0</level>
					<prereqtech>-1</prereqtech>
					<age>0</age>
					<displayunitcount>1</displayunitcount>
					<infiniteinlastage>1</infiniteinlastage>
				</card>
				<card>
					<name>YPHCShipVillageWagon2</name>
					<maxcount>1</maxcount>
					<level>0</level>
					<prereqtech>YPHCShipVillageWagon1</prereqtech>
					<age>1</age>
					<displayunitcount>2</displayunitcount>
					<infiniteinlastage>1</infiniteinlastage>
				</card>
				<card>
					<name>YPHCShipCoveredWagonsAsian</name>
					<maxcount>1</maxcount>
					<level>0</level>
					<prereqtech>-1</prereqtech>
					<age>2</age>
					<displayunitcount>1</displayunitcount>
					<infiniteinlastage>1</infiniteinlastage>
				</card>
				<card>
					<name>YPHCShipCoveredWagonsChina</name>
					<maxcount>1</maxcount>
					<level>10</level>
					<prereqtech>YPHCShipCoveredWagonsAsian</prereqtech>
					<age>3</age>
					<displayunitcount>6</displayunitcount>
					<infiniteinlastage>1</infiniteinlastage>
				</card>
				<card>
					<name>YPHCChineseMonkMakeDisciple</name>
					<maxcount>1</maxcount>
					<level>0</level>
					<prereqtech>-1</prereqtech>
					<age>1</age>
				</card>
				<card>
					<name>YPHCShipShaolinMaster</name>
					<maxcount>1</maxcount>
					<level>25</level>
					<prereqtech>YPHCShipDisciple1</prereqtech>
					<age>3</age>
					<displayunitcount>1</displayunitcount>
				</card>
				<card>
					<name>YPHCShipDisciple1</name>
					<maxcount>1</maxcount>
					<level>10</level>
					<prereqtech>YPHCChineseMonkMakeDisciple</prereqtech>
					<age>0</age>
					<displayunitcount>5</displayunitcount>
					<infiniteinlastage>1</infiniteinlastage>
				</card>
				<card>
					<name>YPHCShipMongolScoutTeam</name>
					<maxcount>1</maxcount>
					<level>0</level>
					<prereqtech>-1</prereqtech>
					<age>0</age>
					<displayunitcount>2</displayunitcount>
					<infiniteinlastage>1</infiniteinlastage>
				</card>
				<card>
					<name>YPHCShipChuKoNu1</name>
					<maxcount>1</maxcount>
					<level>0</level>
					<prereqtech>-1</prereqtech>
					<age>1</age>
					<displayunitcount>8</displayunitcount>
					<infiniteinlastage>1</infiniteinlastage>
				</card>
				<card>
					<name>YPHCShipChuKoNu2</name>
					<maxcount>1</maxcount>
					<level>0</level>
					<prereqtech>YPHCShipChuKoNu1</prereqtech>
					<age>2</age>
					<displayunitcount>13</displayunitcount>
					<infiniteinlastage>1</infiniteinlastage>
				</card>
				<card>
					<name>YPHCShipChuKoNu3</name>
					<maxcount>1</maxcount>
					<level>10</level>
					<prereqtech>YPHCShipChuKoNu2</prereqtech>
					<age>3</age>
					<displayunitcount>21</displayunitcount>
					<infiniteinlastage>1</infiniteinlastage>
				</card>
				<card>
					<name>YPHCStandardArmyHitpoints</name>
					<maxcount>1</maxcount>
					<level>10</level>
					<prereqtech>YPHCShipChuKoNu2</prereqtech>
					<age>1</age>
				</card>
				<card>
					<name>YPHCShipMandarinDuckSquad</name>
					<maxcount>2</maxcount>
					<level>25</level>
					<prereqtech>YPHCShipChuKoNu3</prereqtech>
					<age>1</age>
					<displayunitcount>15</displayunitcount>
					<infiniteinlastage>1</infiniteinlastage>
				</card>
				<card>
					<name>YPHCBannerReforms</name>
					<maxcount>1</maxcount>
					<level>40</level>
					<prereqtech>YPHCStandardArmyHitpoints</prereqtech>
					<age>2</age>
				</card>
				<card>
					<name>YPHCShipQiangPikeman1</name>
					<maxcount>1</maxcount>
					<level>0</level>
					<prereqtech>-1</prereqtech>
					<age>2</age>
					<displayunitcount>14</displayunitcount>
					<infiniteinlastage>1</infiniteinlastage>
				</card>
				<card>
					<name>YPHCShipQiangPikeman2</name>
					<maxcount>1</maxcount>
					<level>0</level>
					<prereqtech>YPHCShipQiangPikeman1</prereqtech>
					<age>1</age>
					<displayunitcount>9</displayunitcount>
					<infiniteinlastage>1</infiniteinlastage>
				</card>
				<card>
					<name>YPHCShipQiangPikeman3</name>
					<maxcount>1</maxcount>
					<level>10</level>
					<prereqtech>YPHCShipQiangPikeman2</prereqtech>
					<age>3</age>
					<displayunitcount>21</displayunitcount>
					<infiniteinlastage>1</infiniteinlastage>
				</card>
				<card>
					<name>YPHCOldHanArmyReforms</name>
					<maxcount>1</maxcount>
					<level>40</level>
					<prereqtech>YPHCShipQiangPikeman3</prereqtech>
					<age>3</age>
				</card>
				<card>
					<name>YPHCShipArquebusier1</name>
					<maxcount>1</maxcount>
					<level>0</level>
					<prereqtech>-1</prereqtech>
					<age>2</age>
					<displayunitcount>10</displayunitcount>
					<infiniteinlastage>1</infiniteinlastage>
				</card>
				<card>
					<name>YPHCShipArquebusier2</name>
					<maxcount>1</maxcount>
					<level>0</level>
					<prereqtech>YPHCShipArquebusier1</prereqtech>
					<age>3</age>
					<displayunitcount>17</displayunitcount>
					<infiniteinlastage>1</infiniteinlastage>
				</card>
				<!--为了保证圣典打开本页面的时候流畅以及降低圣典体积,此处省略30KB语句。-->
				<card>
					<name>YPHCWokouChinese2</name>
					<maxcount>1</maxcount>
					<level>10</level>
					<prereqtech>YPHCWokouChinese1</prereqtech>
					<age>3</age>
					<displayunitcount>6</displayunitcount>
					<infiniteinlastage>1</infiniteinlastage>
				</card>
				<card>
					<name>YPHCWokouChinese3</name>
					<maxcount>-1</maxcount>
					<level>25</level>
					<prereqtech>YPHCWokouChinese2</prereqtech>
					<age>3</age>
					<displayunitcount>11</displayunitcount>
					<infiniteinlastage>1</infiniteinlastage>
				</card>
			</cards>
			<decks>
				<deck>
					<name>$$41681$$</name>
					<cards>
						<card>YPHCSpawnRefugees1</card>
						<card>HCShipFoodCrates1</card>
						<card>HCShipFoodCrates2</card>
						<card>YPHCShipCoveredWagonsAsian</card>
						<card>YPHCShipChuKoNu1</card>
						<card>YPHCShipQiangPikeman1</card>
						<card>YPHCShipQiangPikeman2</card>
						<card>YPHCShipChangdao1</card>
						<card>YPHCShipArquebusier1</card>
						<card>YPHCShipArquebusier2</card>
						<card>YPHCShipSteppeRider1</card>
						<card>YPHCShipFlameThrower2</card>
						<card>HCFurrier</card>
						<card>ypHCShipCastleWagons1</card>
						<card>YPHCAdvancedConsulate</card>
					</cards>
				</deck>
				<deck>
					<name>$$41682$$</name>
					<default/>
					<cards>
						<card>YPHCSpawnRefugees1</card>
						<card>HCShipFoodCrates1</card>
						<card>HCShipFoodCrates2</card>
						<card>YPHCShipCoveredWagonsAsian</card>
						<card>YPHCShipChuKoNu1</card>
						<card>YPHCShipQiangPikeman1</card>
						<card>YPHCShipQiangPikeman2</card>
						<card>YPHCShipChangdao1</card>
						<card>YPHCShipArquebusier1</card>
						<card>YPHCShipArquebusier2</card>
						<card>YPHCShipSteppeRider1</card>
						<card>YPHCShipFlameThrower2</card>
						<card>HCFurrier</card>
						<card>ypHCShipCastleWagons1</card>
						<card>YPHCAdvancedConsulate</card>
					</cards>
				</deck>
				<revoltdeck>
					<name>$$45518$$</name>
					<cards>
						<card>HCREVShipGatlingGuns</card>
						<card>HCREVShipColonialMilitia</card>
						<card>HCREVShipIronclads</card>
						<card>HCREVShipFortWagon</card>
					</cards>
				</revoltdeck>
			</decks>
			<building>
				<name>Estate</name>
				<visual>
					<file>japan\tori.xml</file>
					<bone>bone_tori</bone>
				</visual>
				<uix>150</uix>
				<uiy>200</uiy>
				<camera>china\china_homecity_estate_camera.cam</camera>
				<widescreencamera>china\china_homecity_estate_camera.cam</widescreencamera>
				<unlocklevel>0</unlocklevel>
				<portrait>homecity\buildings_west\estate_icon</portrait>
				<displaynamestringid>24968</displaynamestringid>
				<rolloverstringid>25537</rolloverstringid>
				<obtainabletechs/>
				<activetechs/>
				<validunits/>
				<units/>
				<trainbuilding>1</trainbuilding>
				<mercbuilding>1</mercbuilding>
			</building>
			<building>
				<name>Emperor's Treasury</name>
				<visual>
					<file>china\court.xml</file>
					<bone>bone_court</bone>
				</visual>
				<uix>250</uix>
				<uiy>375</uiy>
				<camera>china\china_homecity_market_camera.cam</camera>
				<widescreencamera>china\china_homecity_market_widescreencamera.cam</widescreencamera>
				<unlocklevel>0</unlocklevel>
				<portrait>homecity\buildings_west\market_icon</portrait>
				<displaynamestringid>63356</displaynamestringid>
				<rolloverstringid>25536</rolloverstringid>
				<obtainabletechs>
					<tech x="0.5" y="1">YPHCSpawnRefugees1</tech>
					<tech x="0.5" y="2">YPHCSpawnRefugees2</tech>
					<tech x="0.5" y="5">YPHCSpawnMigrants1</tech>
					<tech x="1.4" y="1">HCShipFoodCrates1</tech>
					<tech x="1.4" y="2">HCShipFoodCrates2</tech>
					<tech x="1.4" y="3">HCShipFoodCrates3</tech>
					<tech x="1.4" y="4">HCShipFoodCrates4</tech>
					<tech x="1.4" y="5">HCShipFoodCrates5</tech>
					<tech x="2.2" y="1">HCShipWoodCrates1</tech>
					<tech x="2.2" y="2">HCShipWoodCrates2</tech>
					<tech x="2.2" y="3">HCShipWoodCrates3</tech>
					<tech x="2.2" y="4">HCShipWoodCrates4</tech>
					<tech x="2.2" y="5">HCShipWoodCrates5</tech>
					<tech x="3" y="1">HCShipCoinCrates1</tech>
					<tech x="3" y="2">HCShipCoinCrates2</tech>
					<tech x="3" y="3">HCShipCoinCrates3</tech>
					<tech x="3" y="4">HCShipCoinCrates4</tech>
					<tech x="3" y="5">HCShipCoinCrates5</tech>
					<tech x="3.9" y="1">YPHCSpawnLivestock1</tech>
					<tech x="3.9" y="2">YPHCSpawnLivestock2</tech>
					<tech x="4.7" y="1">YPHCShipVillageWagon1</tech>
					<tech x="4.7" y="2">YPHCShipVillageWagon2</tech>
					<tech x="5.5" y="1">YPHCShipCoveredWagonsAsian</tech>
					<tech x="5.5" y="3">YPHCShipCoveredWagonsChina</tech>
					<tech x="6.3" y="2">YPHCChineseMonkMakeDisciple</tech>
					<tech x="6.3" y="5">YPHCShipShaolinMaster</tech>
					<tech x="7.1" y="1">YPHCShipMongolScoutTeam</tech>
					<tech x="6.3" y="3">YPHCShipDisciple1</tech>
				</obtainabletechs>
				<activetechs>
					<tech>YPHCSpawnRefugees1</tech>
					<tech>HCShipFoodCrates1</tech>
					<tech>HCShipFoodCrates2</tech>
					<tech>YPHCShipCoveredWagonsAsian</tech>
				</activetechs>
				<validunits/>
				<units/>
				<trainbuilding>1</trainbuilding>
			</building>
			<building>
				<name>Fortress</name>
				<visual>
					<file>china\widebuilding.xml</file>
					<bone>bone_tallbuilding</bone>
				</visual>
				<uix>460</uix>
				<uiy>125</uiy>
				<camera>china\china_homecity_academy_camera.cam</camera>
				<widescreencamera>china\china_homecity_academy_widescreencamera.cam</widescreencamera>
				<unlocklevel>0</unlocklevel>
				<portrait>homecity\buildings_west\academy_icon</portrait>
				<displaynamestringid>63357</displaynamestringid>
				<rolloverstringid>29002</rolloverstringid>
				<obtainabletechs>
					<tech x="0" y="1">YPHCShipChuKoNu1</tech>
					<tech x="0" y="2">YPHCShipChuKoNu2</tech>
					<tech x="0" y="4">YPHCShipChuKoNu3</tech>
					<tech x="0.4" y="3">YPHCStandardArmyHitpoints</tech>
					<tech x="0" y="5">YPHCShipMandarinDuckSquad</tech>
					<tech x="0.4" y="7">YPHCBannerReforms</tech>
					<tech x="1.1" y="1">YPHCShipQiangPikeman1</tech>
					<tech x="1.1" y="2">YPHCShipQiangPikeman2</tech>
					<tech x="1.1" y="4">YPHCShipQiangPikeman3</tech>
					<tech x="1.1" y="7">YPHCOldHanArmyReforms</tech>
					<tech x="1.8" y="1">YPHCShipArquebusier1</tech>
					<tech x="1.8" y="2">YPHCShipArquebusier2</tech>
					<tech x="2.9" y="2">YPHCShipChangdao1</tech>
					<tech x="2.9" y="3">YPHCShipChangdao2</tech>
					<tech x="2.9" y="5">YPHCTerritorialArmyCombat</tech>
					<tech x="2.2" y="3">YPHCHanAntiCavalryBonus</tech>
					<tech x="3.6" y="2">YPHCShipKeshik2</tech>
					<tech x="3.6" y="3">YPHCShipKeshik3</tech>
					<tech x="3.6" y="5">YPHCShipKeshik4</tech>
					<tech x="3.6" y="7">YPHCWesternReforms</tech>
					<tech x="4.3" y="1">YPHCShipSteppeRider1</tech>
					<tech x="4.3" y="2">YPHCShipSteppeRider2</tech>
					<tech x="4.3" y="3">YPHCShipSteppeRider3</tech>
					<tech x="4.3" y="5">YPHCMongolianScourge</tech>
					<tech x="5.0" y="2">YPHCShipIronFlail1</tech>
					<tech x="5.0" y="4">YPHCShipIronFlail2</tech>
					<tech x="5.4" y="5">YPHCForbiddenArmyArmor</tech>
					<tech x="5.0" y="6">YPHCShipBeiyangArmy</tech>
					<tech x="5.0" y="7">YPHCShipEverVictoriousArmy</tech>
					<tech x="5.9" y="2">YPHCShipMeteorHammer1</tech>
					<tech x="5.9" y="3">YPHCShipMeteorHammer2</tech>
					<tech x="5.9" y="4">YPHCShipMeteorHammer3</tech>
					<tech x="5.9" y="6">YPHCManchuCombat</tech>
					<tech x="6.6" y="1">YPHCShipFlameThrower2</tech>
					<tech x="6.6" y="2">YPHCShipFlameThrower3</tech>
					<tech x="6.6" y="4">YPHCShipIronCapPrincesArmy</tech>
					<tech x="7.3" y="2">YPHCShipHandMortar1</tech>
					<tech x="7.3" y="6">YPHCShipHandMortar2</tech>
					<tech x="6.6" y="6">YPHCShipHandMortarTeam</tech>
					<tech x="1.8" y="7">YPHCShipEmperorsArmy</tech>
					<tech x="7.8" y="1">YPHCShipFlyingCrow1</tech>
					<tech x="7.8" y="3">YPHCArtilleryHitpointsChinese</tech>
					<tech x="7.8" y="4">YPHCArtilleryDamageChinese</tech>
					<tech x="7.8" y="5">YPHCArtilleryCombatChinese</tech>
					<tech x="7.8" y="7">YPHCShipFlyingCrow2</tech>
				</obtainabletechs>
				<activetechs>
					<tech>YPHCShipChuKoNu1</tech>
					<tech>YPHCShipQiangPikeman1</tech>
					<tech>YPHCShipQiangPikeman2</tech>
					<tech>YPHCShipChangdao1</tech>
					<tech>YPHCShipArquebusier1</tech>
					<tech>YPHCShipArquebusier2</tech>
					<tech>YPHCShipSteppeRider1</tech>
					<tech>YPHCShipFlameThrower2</tech>
				</activetechs>
				<validunits/>
				<units/>
				<trainbuilding>1</trainbuilding>
			</building>
			<building>
				<name>Imperial Court</name>
				<visual>
					<file>china\circlebuilding.xml</file>
					<bone>bone_circlebuilding</bone>
				</visual>
				<uix>80</uix>
				<uiy>475</uiy>
				<camera>china\china_homecity_cathedral_camera.cam</camera>
				<widescreencamera>china\china_homecity_cathedral_widescreencamera.cam</widescreencamera>
				<unlocklevel>0</unlocklevel>
				<portrait>homecity\buildings_west\cathedral_icon</portrait>
				<displaynamestringid>63358</displaynamestringid>
				<rolloverstringid>25538</rolloverstringid>
				<obtainabletechs>
					<tech x="0.35" y="1">YPHCNativeLearning</tech>
					<tech x="0" y="4">YPHCNativeHitpoints</tech>
					<tech x="0.7" y="3">YPHCNativeTradeTax</tech>
					<tech x="0" y="3">YPHCNativeDamage</tech>
					<tech x="0.7" y="5">YPHCExpandedTradingPost</tech>
					<tech x="3.5" y="1">YPHCRanchingWaterBuffalo</tech>
					<tech x="3.5" y="2">YPHCCheapWarAcademyTeam</tech>
					<tech x="3.5" y="3">YPHCAccupuncture</tech>
					<tech x="3.5" y="4">YPHCBannerSchool</tech>
					<tech x="3.5" y="5">YPHCEngineeringSchoolTeam</tech>
					<tech x="3.5" y="7">YPHCConfusciousGift</tech>
					<tech x="1.7" y="1">HCPioneers</tech>
					<tech x="1.7" y="2">YPHCAdvancedIrregulars</tech>
					<tech x="2.6" y="1">YPHCHouseHitpointsTeam</tech>
					<tech x="2.6" y="2">YPHCVillageShooty</tech>
					<tech x="4.95" y="2">ypHCShipCastleWagons1</tech>
					<tech x="4.6" y="3">YPHCExtensiveFortifications</tech>
					<tech x="5.3" y="3">ypHCShipCastleWagons2</tech>
					<tech x="1.7" y="4">HCImprovedBuildings</tech>
					<tech x="5.3" y="4">YPHCGreatWall</tech>
					<tech x="6.3" y="2">YPHCCommoditiesMarket</tech>
					<tech x="6.3" y="1">YPHCAdvancedMonastery</tech>
					<tech x="6.3" y="3">YPHCAdvancedRicePaddy</tech>
					<tech x="6.3" y="4">HCAdvancedDock</tech>
					<tech x="6.3" y="5">YPHCAdvancedWonders</tech>
					<tech x="7.2" y="2">YPHCAdvancedConsulate</tech>
					<tech x="7.2" y="3">YPHCConsulateRelations</tech>
					<tech x="7.2" y="4">YPHCSmoothRelations</tech>
				</obtainabletechs>
				<activetechs>
					<tech>YPHCAdvancedConsulate</tech>
					<tech>ypHCShipCastleWagons1</tech>
				</activetechs>
				<validunits/>
				<units/>
				<trainbuilding>1</trainbuilding>
			</building>
			<building>
				<name>Merchant's Guild</name>
				<visual>
					<file>china\waterbuilding.xml</file>
					<bone>bone_waterbuilding</bone>
				</visual>
				<uix>450</uix>
				<uiy>275</uiy>
				<camera>china\china_homecity_manufacturing_plant_camera.cam</camera>
				<widescreencamera>china\china_homecity_plant_widescreencamera.cam</widescreencamera>
				<unlocklevel>0</unlocklevel>
				<portrait>homecity\buildings_west\manufacturing_plant_icon</portrait>
				<displaynamestringid>63359</displaynamestringid>
				<rolloverstringid>25535</rolloverstringid>
				<obtainabletechs>
					<tech x="0.0" y="3.0">YPHCVillagemasons</tech>
					<tech x="0.0" y="5.0">HCXPLandGrab</tech>
					<tech x="0.9" y="2">HCFishMarket</tech>
					<tech x="0.9" y="3.0">HCRenderingPlant</tech>
					<tech x="0.9" y="4">YPHCSchoonersJapanese</tech>
					<tech x="1.8" y="3.0">HCSawmills</tech>
					<tech x="1.8" y="5.0">HCExoticHardwoods</tech>
					<tech x="2.7" y="4">HCRoyalMint</tech>
					<tech x="2.7" y="5">HCSilversmith</tech>
					<tech x="3.6" y="2">HCFoodSilos</tech>
					<tech x="3.6" y="4">HCSustainableAgriculture</tech>
					<tech x="3.6" y="6">HCRefrigeration</tech>
					<tech x="4.5" y="2">HCCigarRoller</tech>
					<tech x="4.5" y="3">HCTextileMills</tech>
					<tech x="6.3" y="6">YPHCRainbowTrickle</tech>
					<tech x="5.4" y="1">HCStockyards</tech>
					<tech x="5.4" y="3">HCFullingMills</tech>
					<tech x="6.3" y="1">HCFurrier</tech>
					<tech x="6.3" y="3">HCSpiceTrade</tech>
					<tech x="6.3" y="4">YPHCSpawnSaigaHerd</tech>
					<tech x="2.7" y="7">YPHCEmpressDowager</tech>
				</obtainabletechs>
				<activetechs>
					<tech>HCFurrier</tech>
				</activetechs>
				<validunits/>
				<trainbuilding>1</trainbuilding>
			</building>
			<building>
				<name>Customs House</name>
				<visual>
					<file>china\boatbuilding.xml</file>
					<bone>bone_boatbuilding</bone>
				</visual>
				<uix>200</uix>
				<uiy>250</uiy>
				<camera>china\china_homecity_dock_camera.cam</camera>
				<widescreencamera>china\china_homecity_dock_widescreencamera.cam</widescreencamera>
				<unlocklevel>0</unlocklevel>
				<portrait>homecity\buildings_west\dock_icon</portrait>
				<displaynamestringid>63360</displaynamestringid>
				<rolloverstringid>35746</rolloverstringid>
				<obtainabletechs>
					<tech x="1.2" y="1">YPHCShipWarJunk1</tech>
					<tech x="0" y="3">YPHCShipFireship1</tech>
					<tech x="0" y="4">YPHCShipFireshipTeam</tech>
					<tech x="0" y="5">YPHCFireshipDamage</tech>
					<tech x="0.8" y="3">YPHCShipWarJunk2</tech>
					<tech x="1.6" y="5">YPHCChineseImperialNavy</tech>
					<tech x="1.6" y="3">YPHCShipFuchuan1</tech>
					<tech x="1.6" y="4">YPHCShipFuchuanTeam</tech>
					<tech x="2.4" y="3">YPHCNavalCombatTeam</tech>
					<tech x="2.4" y="7">YPHCEuropeanCannons</tech>
					<tech x="2.4" y="1">HCAdmirality</tech>
					<tech x="4.2" y="3">HCMercsManchu</tech>
					<tech x="4.2" y="5">YPHCMercsMandarinArmy1</tech>
					<tech x="4.2" y="6">YPHCShipManchuTeam</tech>
					<tech x="3.4" y="5">HCMercenaryLoyalty</tech>
					<tech x="3.4" y="1">YPHCAtonementChinese</tech>
					<tech x="5.0" y="3">YPHCMercsIronTroop1</tech>
					<tech x="5.8" y="3">YPHCMercsRattanShield1</tech>
					<tech x="5.8" y="5">YPHCMercsRattanShield2</tech>
					<tech x="5.8" y="7">YPHCMercsRattanShield3</tech>
					<tech x="6.6" y="2">YPHCWokouChinese1</tech>
					<tech x="6.6" y="3">YPHCWokouChinese2</tech>
					<tech x="6.6" y="5">YPHCWokouChinese3</tech>
				</obtainabletechs>
				<activetechs/>
				<validunits/>
				<units/>
				<trainbuilding>1</trainbuilding>
				<mercbuilding>1</mercbuilding>
			</building>
			<building>
				<name>Customization</name>
				<camera>china\china_homecity_camera.cam</camera>
				<widescreencamera>china\china_homecity_widescreencamera.cam</widescreencamera>
				<unlocklevel>0</unlocklevel>
				<portrait>homecity\buildings_west\dock_icon</portrait>
				<displaynamestringid>24966</displaynamestringid>
				<rolloverstringid>25540</rolloverstringid>
				<customizationbuilding>1</customizationbuilding>
			</building>
			<waypoints>
				<waypoint>
					<bone>bone_pathnode_01</bone>
					<performancearea>1</performancearea>
				</waypoint>
				<waypoint>
					<bone>bone_pathnode_02</bone>
				</waypoint>
				<waypoint>
					<bone>bone_pathnode_03</bone>
				</waypoint>
				<waypoint>
					<bone>bone_pathnode_04</bone>
					<performancearea>1</performancearea>
				</waypoint>
				<waypoint>
					<bone>bone_pathnode_05</bone>
				</waypoint>
				<waypoint>
					<bone>bone_pathnode_06</bone>
				</waypoint>
				<waypoint>
					<bone>bone_pathnode_07</bone>
				</waypoint>
				<waypoint>
					<bone>bone_pathnode_08</bone>
				</waypoint>
				<waypoint>
					<bone>bone_pathnode_09</bone>
					<exit>1</exit>
					<vendorentry>1</vendorentry>
				</waypoint>
				<waypoint>
					<bone>bone_pathnode_10</bone>
					<exit>1</exit>
					<vendorentry>1</vendorentry>
					<shipmentend>1</shipmentend>
				</waypoint>
				<waypoint>
					<bone>bone_pathnode_11</bone>
				</waypoint>
				<waypoint>
					<bone>bone_pathnode_12</bone>
					<exit>1</exit>
					<vendorentry>1</vendorentry>
				</waypoint>
				<waypoint>
					<bone>bone_pathnode_13</bone>
				</waypoint>
				<waypoint>
					<bone>bone_pathnode_14</bone>
				</waypoint>
				<waypoint>
					<bone>bone_pathnode_15</bone>
				</waypoint>
				<waypoint>
					<bone>bone_pathnode_16</bone>
					<exit>1</exit>
					<vendorentry>1</vendorentry>
					<shipmentstart>1</shipmentstart>
				</waypoint>
				<waypoint>
					<bone>bone_pathnode_17</bone>
				</waypoint>
				<waypoint>
					<bone>bone_pathnode_18</bone>
					<performancearea>1</performancearea>
				</waypoint>
				<waypoint>
					<bone>bone_pathnode_19</bone>
					<exit>1</exit>
					<vendorentry>1</vendorentry>
				</waypoint>
				<waypoint>
					<bone>bone_pathnode_20</bone>
				</waypoint>
				<waypoint>
					<bone>bone_pathnode_21</bone>
					<performancearea>1</performancearea>
				</waypoint>
				<waypoint>
					<bone>bone_pathnode_22</bone>
				</waypoint>
				<waypoint>
					<bone>bone_pathnode_23</bone>
					<performancearea>1</performancearea>
				</waypoint>
				<waypoint>
					<bone>bone_pathnode_24</bone>
				</waypoint>
				<waypoint>
					<bone>bone_pathnode_25</bone>
				</waypoint>
				<waypoint>
					<bone>bone_pathnode_26</bone>
				</waypoint>
				<waypoint>
					<bone>bone_pathnode_27</bone>
				</waypoint>
				<waypoint>
					<bone>bone_pathnode_28</bone>
				</waypoint>
				<waypoint>
					<bone>bone_pathnode_29</bone>
				</waypoint>
				<waypoint>
					<bone>bone_pathnode_30</bone>
				</waypoint>
				<waypoint>
					<bone>bone_pathnode_31</bone>
				</waypoint>
				<waypoint>
					<bone>bone_academy_doorway</bone>
					<door>1</door>
				</waypoint>
				<waypoint>
					<bone>bone_plant_doorway</bone>
					<door>1</door>
				</waypoint>
				<waypoint>
					<bone>bone_plant_side_doorway</bone>
					<door>1</door>
				</waypoint>
				<waypoint>
					<bone>bone_small_church_doorway</bone>
					<door>1</door>
				</waypoint>
				<waypoint>
					<bone>bone_cathedral_doorway</bone>
					<door>1</door>
				</waypoint>
				<waypoint>
					<bone>bone_cathedral_side_doorway</bone>
					<door>1</door>
				</waypoint>
				<waypoint>
					<bone>bone_fishing01</bone>
					<fishingarea>1</fishingarea>
				</waypoint>
				<waypoint>
					<bone>bone_fishing02</bone>
					<fishingarea>1</fishingarea>
				</waypoint>
				<waypoint>
					<bone>bone_fishing03</bone>
					<fishingarea>1</fishingarea>
				</waypoint>
				<waypoint>
					<bone>bone_shipment_start</bone>
				</waypoint>
				<waypoint>
					<bone>bone_shipment_end</bone>
				</waypoint>
				<waypoint>
					<bone>bone_dregs01</bone>
					<illreputearea>1</illreputearea>
				</waypoint>
				<waypoint>
					<bone>bone_dregs02</bone>
					<illreputearea>1</illreputearea>
				</waypoint>
				<waypoint>
					<bone>bone_dregs03</bone>
					<illreputearea>1</illreputearea>
				</waypoint>
				<waypoint>
					<bone>bone_dregs04</bone>
					<illreputearea>1</illreputearea>
				</waypoint>
				<waypoint>
					<bone>bone_dregs05</bone>
					<illreputearea>1</illreputearea>
				</waypoint>
				<waypoint>
					<bone>bone_dregs06</bone>
					<illreputearea>1</illreputearea>
				</waypoint>
				<waypoint>
					<bone>bone_vendor01</bone>
					<vendorarea><![CDATA[
						1>
					]]></vendorarea>
				</waypoint>
				<waypoint>
					<bone>bone_vendor02</bone>
					<vendorarea><![CDATA[
						1>
					]]></vendorarea>
				</waypoint>
				<waypoint>
					<bone>bone_vendor03</bone>
					<vendorarea><![CDATA[
						1>
					]]></vendorarea>
				</waypoint>
				<waypoint>
					<bone>bone_vendor04</bone>
					<vendorarea><![CDATA[
						1>
					]]></vendorarea>
				</waypoint>
				<waypoint>
					<bone>bone_vendor05</bone>
					<vendorarea><![CDATA[
						1>
					]]></vendorarea>
				</waypoint>
				<waypoint>
					<bone>bone_vendor06</bone>
					<vendorarea><![CDATA[
						1>
					]]></vendorarea>
				</waypoint>
				<waypoint>
					<bone>bone_vendor07</bone>
					<vendorarea><![CDATA[
						1>
					]]></vendorarea>
				</waypoint>
				<waypoint>
					<bone>bone_vendor08</bone>
					<vendorarea><![CDATA[
						1>
					]]></vendorarea>
				</waypoint>
				<waypoint>
					<bone>bone_firework01</bone>
					<fireworks>1</fireworks>
				</waypoint>
				<waypoint>
					<bone>bone_firework02</bone>
					<fireworks>1</fireworks>
				</waypoint>
				<waypoint>
					<bone>bone_firework03</bone>
					<fireworks>1</fireworks>
				</waypoint>
				<waypoint>
					<bone>bone_firework04</bone>
					<fireworks>1</fireworks>
				</waypoint>
				<waypoint>
					<bone>bone_firework05</bone>
					<fireworks>1</fireworks>
				</waypoint>
				<waypoint>
					<bone>bone_firework06</bone>
					<fireworks>1</fireworks>
				</waypoint>
			</waypoints>
			<obtainableprops>
				<prop>Torchy</prop>
				<prop>Juggler</prop>
				<prop>PeasantVendor</prop>
				<prop>MiddleClassMusician</prop>
				<prop>MiddleClassPreacher</prop>
				<prop>PeasantPainter</prop>
				<prop>Drunk</prop>
				<prop>NiceLady</prop>
				<prop>Thug</prop>
				<prop>PeasantFisherman</prop>
				<prop>UnitChats</prop>
				<prop active="0">Spanish_LightSet1</prop>
				<prop>Spanish_LightSet2</prop>
				<prop>Spanish_AcadProp01</prop>
				<prop>Spanish_AcadProp02</prop>
				<prop>Spanish_AcadProp03</prop>
				<prop>Spanish_AcadProp04</prop>
				<prop>Church_RiderStatueProp</prop>
				<prop>Spanish_CathProp01</prop>
				<prop>Spanish_NWCTProp01</prop>
				<prop>Spanish_NWCTProp02</prop>
				<prop>Spanish_NWCTProp03</prop>
				<prop>Spn_FactProp01</prop>
				<prop>Spn_FactProp02</prop>
				<prop>Spn_DockProp01</prop>
				<prop>Spn_DockProp02</prop>
				<prop>Spn_DockProp03</prop>
				<prop>Spn_DockProp04</prop>
				<prop>Spn_DockProp05</prop>
				<prop active="1">Spanish_NWTCTexture0</prop>
				<prop>Spanish_NWTCTexture1</prop>
				<prop>Spanish_NWTCTexture2</prop>
				<prop>Spanish_NWTCTexture3</prop>
				<prop>Spanish_NWTCTexture4</prop>
				<prop>Spanish_NWTCTexture5</prop>
				<prop>Spanish_NWTCTexture6</prop>
				<prop>Spanish_NWTCTexture7</prop>
				<prop active="1">Spanish_AcademyTexture0</prop>
				<prop>Spanish_AcademyTexture1</prop>
				<prop>Spanish_AcademyTexture2</prop>
				<prop>Spanish_AcademyTexture3</prop>
				<prop active="1">Spanish_ManuPlantTexture0</prop>
				<prop>Spanish_ManuPlantTexture1</prop>
				<prop>Spanish_ManuPlantTexture2</prop>
				<prop>Spanish_ManuPlantTexture3</prop>
				<prop>Spanish_ManuPlantTexture4</prop>
				<prop>Spanish_ManuPlantTexture5</prop>
				<prop>Spanish_ManuPlantTexture6</prop>
				<prop>Spanish_ManuPlantTexture7</prop>
				<prop active="1">Spanish_CathedralTexture0</prop>
				<prop>Spanish_CathedralTexture1</prop>
				<prop>Spanish_CathedralTexture2</prop>
				<prop>Spanish_CathedralTexture3</prop>
				<prop active="1">Spanish_DockTexture0</prop>
				<prop>Spanish_DockTexture1</prop>
				<prop>Spanish_DockTexture2</prop>
				<prop>Spanish_DockTexture3</prop>
				<prop>Spanish_DockTexture4</prop>
				<prop>Spanish_DockTexture5</prop>
				<prop>Spanish_DockTexture6</prop>
				<prop>Spanish_DockTexture7</prop>
			</obtainableprops>
		</homecity>

2.打开techtreey.xml然后搜索YPHCShipMandarinDuckSquad,按照红色加粗字的要求进行修改

	<Tech name ='YPHCShipMandarinDuckSquad' type ='Normal'>

		<DBID>3935</DBID>

		<DisplayNameID>61521</DisplayNameID>				卡片名称
		<Cost resourcetype ='Food'>500.0000</Cost>			运送卡片花费500食物
		<Cost resourcetype ='Ships'>1.0000</Cost>			运送卡片花费1个船运点
		<ResearchPoints>40.0000</ResearchPoints>			运送时间
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_chinese_mandarin_duck_squad</Icon>	图标
		<RolloverTextID>63694</RolloverTextID>				卡片介绍
		<Flag>HomeCity</Flag>						科技属性(卡片的科技属性的必须是homecity,否则无法显示卡片。)
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypFlameThrower' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>	运送1个猛火油柜,将1改成3。

			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='ypChuKoNu' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>	运送8个诸葛弩,将8改成12。
		</Effects>
	</Tech>
techtreey.xml - 记事本
	<Tech name ='YPHCShipMandarinDuckSquad' type ='Normal'>
		<DBID>3935</DBID>
		<DisplayNameID>61521</DisplayNameID>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_chinese_mandarin_duck_squad</Icon>
		<RolloverTextID>63694</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='ypFlameThrower' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='ypChuKoNu' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipIronCapPrincesArmy' type ='Normal'>
		<DBID>3936</DBID>
		<DisplayNameID>61522</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_chinese_iron_cap_prince_army</Icon>
		<RolloverTextID>63698</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypFlameThrower' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='ypChangdao' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
进入游戏看看中国的鸳鸯阵卡片是不是变成可以运送两次了,然后运送3个猛火油柜+12个诸葛弩。