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[求助] 问一下,怎么减少国家

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wangwangniu11发表于 2021-9-20 17:23:50
想只保留中 日 印 英 法 德 俄 土 八个国家,其他国家怎么删除,看过一个帖子,讲怎么添加新国家,但是怎么删除国家还是不太懂,也需要用到UnHardcode Patch 吗?具体怎么做呢?
こはね发表于 2021-9-20 17:45:28
こはね发表于 2021-9-20 17:46:32
先用UHC解除国家限制,然后删掉国家文件
こはね发表于 2021-9-20 18:43:14
再补充以下,如果不删除personality文件,可以在civs.xml里面某个国家添加或修改成<visible>0</visible>,在游戏里面新建主城隐藏会隐藏掉那个国家,但是随机AI设定仍然可以选中那个国家
wangwangniu11发表于 2021-10-2 22:25:55
青天小羽 发表于 2021-9-20 17:46
先用UHC解除国家限制,然后删掉国家文件

用1.9版 1.10版都试过了 三合一繁体中文版怎么UHC不识别
tu.png
wangwangniu11发表于 2021-10-2 22:27:43
青天小羽 发表于 2021-9-20 17:46
先用UHC解除国家限制,然后删掉国家文件

要不有没有解除AI和组队限制的exe给我发一个呗,我的邮箱[email protected]
こはね发表于 2021-10-3 12:12:50
wangwangniu11 发表于 2021-10-2 22:25
用1.9版 1.10版都试过了 三合一繁体中文版怎么UHC不识别

你看看是不是缺少酋长资料片?只有11个国家,没有3个土著国家
雪鸮发表于 2022-2-12 22:19:22
我新建了一个国家在剧情编辑器中无法使用,不知道有什么办法嘛,还烦请大佬讲解一下
こはね发表于 2022-2-12 22:28:38
雪鸮 发表于 2022-2-12 22:19
我新建了一个国家在剧情编辑器中无法使用,不知道有什么办法嘛,还烦请大佬讲解一下 ...

不知道你指的无法使用是什么?是没看见还是找不到
如果没看见,翻到(空白处)最底下
  • こはね : 看楼下
こはね发表于 2022-2-12 22:30:25
雪鸮 发表于 2022-2-12 22:19
我新建了一个国家在剧情编辑器中无法使用,不知道有什么办法嘛,还烦请大佬讲解一下 ...

31476207c472ab7d7.png
933896207c47f475c6.png
  • こはね : 看楼下
こはね发表于 2022-2-12 22:47:48
雪鸮 发表于 2022-2-12 22:19
我新建了一个国家在剧情编辑器中无法使用,不知道有什么办法嘛,还烦请大佬讲解一下 ...

经过测试,发现UHC新增的国家选取后会复位,解决方法是在civs将你新增的国家代码移动到阿兹特克土著上面(战役日本SPCJapaneseEnemy下面)
<civ>
<name>SPCJapaneseEnemy</name>
<main>1</main>
<portrait>objects\flags\japan_spc_enemy</portrait>
<culture>Japanese</culture>
<displaynameid>62432</displaynameid>
<rollovernameid>62429</rollovernameid>
<alliedid>26446</alliedid>
<alliedotherid>26445</alliedotherid>
<unalliedid>26444</unalliedid>
<bountymodifier>0.25</bountymodifier>
<hcshipmentmodifier>1.001234</hcshipmentmodifier>
<hcshipmentgrowthmodifier>0.001234</hcshipmentgrowthmodifier>
<hcmaxshipmentmaxgrowthmodifier>10</hcmaxshipmentmaxgrowthmodifier>
<campaignxpbonushc>4</campaignxpbonushc>
<additionalwonderbuildrate>0.091</additionalwonderbuildrate>
<additionalwonderbuildrate>0.1</additionalwonderbuildrate>
<additionalwonderbuildrate>0.111</additionalwonderbuildrate>
<additionalwonderbuildrate>0.125</additionalwonderbuildrate>
<additionalwonderbuildrate>0.12</additionalwonderbuildrate>
<additionalwonderbuildrate>0.119</additionalwonderbuildrate>
<additionalwonderbuildrate>0.121</additionalwonderbuildrate>
<additionalwonderbuildrate>0.125</additionalwonderbuildrate>
<agetech>
<age>Age0</age>
<tech>YPAge0JapaneseSPC</tech>
</agetech>
<agetech>
<age>Age1</age>
<tech>YPColonializeJapanese</tech>
</agetech>
<agetech>
<age>Age2</age>
<tech>YPFortressizeJapanese</tech>
</agetech>
<agetech>
<age>Age3</age>
<tech>YPIndustrializeJapanese</tech>
</agetech>
<agetech>
<age>Age4</age>
<tech>YPImperializeJapanese</tech>
</agetech>
<buildingefficiency>0.3</buildingefficiency>
<gold>0</gold>
<food>0</food>
<wood>0</wood>
<startingunit>YPBerryWagon1</startingunit>
<townstartingunit>ypSettlerJapanese</townstartingunit>
<townstartingunit>ypSettlerJapanese</townstartingunit>
<townstartingunit>ypSettlerJapanese</townstartingunit>
<townstartingunit>ypSettlerJapanese</townstartingunit>
<townstartingunit>ypSettlerJapanese</townstartingunit>
<townstartingunit>ypSettlerJapanese</townstartingunit>
<townstartingunit>CrateofFood</townstartingunit>
<townstartingunit>CrateofFood</townstartingunit>
<townstartingunit>CrateofFood</townstartingunit>
<townstartingunit>CrateofFood</townstartingunit>
<townstartingunit>CrateofWood</townstartingunit>
<townstartingunit>CrateofWood</townstartingunit>
<homecityfilename>homecitySPC_JC.xml</homecityfilename>
<homecityflagtexture>objects\flags\japan_spc_enemy</homecityflagtexture>
<homecityflagbuttonset>TokugawaFlagBtn</homecityflagbuttonset>
<homecityflagbuttonsetlarge>TokugawaFlagBtnLarge</homecityflagbuttonsetlarge>
<unitregen>
<unittype>AbstractDaimyo</unittype>
<rate>0.25</rate>
<idletimeout>3.5</idletimeout>
</unitregen>
<unitregen>
<unittype>ypSPCKichiro</unittype>
<rate>0.65</rate>
<idletimeout>3.5</idletimeout>
</unitregen>
<unitregen>
<unittype>ypSPCMototada</unittype>
<rate>0.65</rate>
<idletimeout>3.5</idletimeout>
</unitregen>
<unitregen>
<unittype>ypSPCTokugawa</unittype>
<rate>0.65</rate>
<idletimeout>3.5</idletimeout>
</unitregen>
<unitregen>
<unittype>ypMonkJapanese</unittype>
<rate>0.25</rate>
<idletimeout>3.5</idletimeout>
</unitregen>
<unitregen>
<unittype>ypMonkJapanese2</unittype>
<rate>0.25</rate>
<idletimeout>3.5</idletimeout>
</unitregen>
<unitregen>
<unittype>ypSPCDaimyoKiyomasa</unittype>
<rate>0.25</rate>
<idletimeout>3.5</idletimeout>
</unitregen>
<unitregen>
<unittype>ypSPCDaimyoMasamune</unittype>
<rate>0.25</rate>
<idletimeout>3.5</idletimeout>
</unitregen>
<unitregen>
<unittype>ypSPCDaimyoTadaoki</unittype>
<rate>0.25</rate>
<idletimeout>3.5</idletimeout>
</unitregen>
<unitregen>
<unittype>ypIrregular</unittype>
<rate>-2.0</rate>
</unitregen>
<unitregen>
<unittype>ypPeasant</unittype>
<rate>-1.0</rate>
</unitregen>
<multipleblocktrain>
<building>ypDojo</building>
<multipleblockunit>ypDojoYumiArmy</multipleblockunit>
<units>
<unit>ypYumi</unit>
</units>
<unitcounts>
<count>5</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypDojo</building>
<multipleblockunit>ypDojoAshigaruArmy</multipleblockunit>
<units>
<unit>ypAshigaru</unit>
</units>
<unitcounts>
<count>5</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypDojo</building>
<multipleblockunit>ypDojoKenseiArmy</multipleblockunit>
<units>
<unit>ypKensei</unit>
</units>
<unitcounts>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypDojo</building>
<multipleblockunit>ypDojoNaginataRiderArmy</multipleblockunit>
<units>
<unit>ypNaginataRider</unit>
</units>
<unitcounts>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypDojo</building>
<multipleblockunit>ypDojoYabusameArmy</multipleblockunit>
<units>
<unit>ypYabusame</unit>
</units>
<unitcounts>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypDojo</building>
<multipleblockunit>ypDojoShinobiArmy</multipleblockunit>
<units>
<unit>ypShinobiHorse</unit>
</units>
<unitcounts>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypConsulate</building>
<multipleblockunit>ypConsulateArmySPCDutch1</multipleblockunit>
<units>
<unit>ypConsulateHorseArtillery</unit>
</units>
<unitcounts>
<count>1</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypConsulate</building>
<multipleblockunit>ypConsulateArmySPCDutch2</multipleblockunit>
<units>
<unit>ypConsulateFalconet</unit>
</units>
<unitcounts>
<count>2</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypConsulate</building>
<multipleblockunit>ypConsulateArmySPCDutch3</multipleblockunit>
<units>
<unit>ypConsulateHorseArtillery</unit>
</units>
<units>
<unit>ypConsulateMortar</unit>
</units>
<unitcounts>
<count>4</count>
</unitcounts>
<unitcounts>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypConsulate</building>
<multipleblockunit>ypConsulateArmySPCPortuguese1</multipleblockunit>
<units>
<unit>ypConsulateCulverin</unit>
</units>
<unitcounts>
<count>2</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypConsulate</building>
<multipleblockunit>ypConsulateArmySPCPortuguese2</multipleblockunit>
<units>
<unit>ypConsulateFalconet</unit>
</units>
<units>
<unit>ypConsulateCulverin</unit>
</units>
<unitcounts>
<count>1</count>
</unitcounts>
<unitcounts>
<count>2</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypConsulate</building>
<multipleblockunit>ypConsulateArmySPCPortuguese3</multipleblockunit>
<units>
<unit>ypConsulateCannon</unit>
</units>
<units>
<unit>ypConsulateCulverin</unit>
</units>
<unitcounts>
<count>3</count>
</unitcounts>
<unitcounts>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<visible>1</visible>
<visibleineditor>1</visibleineditor>
<key>J</key>
</civ>

<civ>
你新增的国家
</civ>

<civ>
<name>Aztecs</name>
<main>0</main>
<portrait>ui\native_allies\aztec</portrait>
<culture>Stone</culture>
<displaynameid>22872</displaynameid>
<rollovernameid>22872</rollovernameid>
<alliedid>26446</alliedid>
<alliedotherid>26445</alliedotherid>
<unalliedid>26444</unalliedid>
<agetech>
<age>Age0</age>
<tech>NativeAztec</tech>
</agetech>
<visible>0</visible>
<visibleineditor>0</visibleineditor>
</civ>

雪鸮发表于 2022-2-12 23:38:14
青天小羽 发表于 2022-2-12 22:47
经过测试,发现UHC新增的国家选取后会复位,解决方法是在civs将你新增的国家代码移动到阿兹特克土著上面 ...

谢谢小羽大大,上述问题成功解决了,祝您晚安
列虚子发表于 2023-5-7 11:29:23
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