经过测试,发现UHC新增的国家选取后会复位,解决方法是在civs将你新增的国家代码移动到阿兹特克土著上面(战役日本SPCJapaneseEnemy下面) <civ> <name>SPCJapaneseEnemy</name> <main>1</main> <portrait>objects\flags\japan_spc_enemy</portrait> <culture>Japanese</culture> <displaynameid>62432</displaynameid> <rollovernameid>62429</rollovernameid> <alliedid>26446</alliedid> <alliedotherid>26445</alliedotherid> <unalliedid>26444</unalliedid> <bountymodifier>0.25</bountymodifier> <hcshipmentmodifier>1.001234</hcshipmentmodifier> <hcshipmentgrowthmodifier>0.001234</hcshipmentgrowthmodifier> <hcmaxshipmentmaxgrowthmodifier>10</hcmaxshipmentmaxgrowthmodifier> <campaignxpbonushc>4</campaignxpbonushc> <additionalwonderbuildrate>0.091</additionalwonderbuildrate> <additionalwonderbuildrate>0.1</additionalwonderbuildrate> <additionalwonderbuildrate>0.111</additionalwonderbuildrate> <additionalwonderbuildrate>0.125</additionalwonderbuildrate> <additionalwonderbuildrate>0.12</additionalwonderbuildrate> <additionalwonderbuildrate>0.119</additionalwonderbuildrate> <additionalwonderbuildrate>0.121</additionalwonderbuildrate> <additionalwonderbuildrate>0.125</additionalwonderbuildrate> <agetech> <age>Age0</age> <tech>YPAge0JapaneseSPC</tech> </agetech> <agetech> <age>Age1</age> <tech>YPColonializeJapanese</tech> </agetech> <agetech> <age>Age2</age> <tech>YPFortressizeJapanese</tech> </agetech> <agetech> <age>Age3</age> <tech>YPIndustrializeJapanese</tech> </agetech> <agetech> <age>Age4</age> <tech>YPImperializeJapanese</tech> </agetech> <buildingefficiency>0.3</buildingefficiency> <gold>0</gold> <food>0</food> <wood>0</wood> <startingunit>YPBerryWagon1</startingunit> <townstartingunit>ypSettlerJapanese</townstartingunit> <townstartingunit>ypSettlerJapanese</townstartingunit> <townstartingunit>ypSettlerJapanese</townstartingunit> <townstartingunit>ypSettlerJapanese</townstartingunit> <townstartingunit>ypSettlerJapanese</townstartingunit> <townstartingunit>ypSettlerJapanese</townstartingunit> <townstartingunit>CrateofFood</townstartingunit> <townstartingunit>CrateofFood</townstartingunit> <townstartingunit>CrateofFood</townstartingunit> <townstartingunit>CrateofFood</townstartingunit> <townstartingunit>CrateofWood</townstartingunit> <townstartingunit>CrateofWood</townstartingunit> <homecityfilename>homecitySPC_JC.xml</homecityfilename> <homecityflagtexture>objects\flags\japan_spc_enemy</homecityflagtexture> <homecityflagbuttonset>TokugawaFlagBtn</homecityflagbuttonset> <homecityflagbuttonsetlarge>TokugawaFlagBtnLarge</homecityflagbuttonsetlarge> <unitregen> <unittype>AbstractDaimyo</unittype> <rate>0.25</rate> <idletimeout>3.5</idletimeout> </unitregen> <unitregen> <unittype>ypSPCKichiro</unittype> <rate>0.65</rate> <idletimeout>3.5</idletimeout> </unitregen> <unitregen> <unittype>ypSPCMototada</unittype> <rate>0.65</rate> <idletimeout>3.5</idletimeout> </unitregen> <unitregen> <unittype>ypSPCTokugawa</unittype> <rate>0.65</rate> <idletimeout>3.5</idletimeout> </unitregen> <unitregen> <unittype>ypMonkJapanese</unittype> <rate>0.25</rate> <idletimeout>3.5</idletimeout> </unitregen> <unitregen> <unittype>ypMonkJapanese2</unittype> <rate>0.25</rate> <idletimeout>3.5</idletimeout> </unitregen> <unitregen> <unittype>ypSPCDaimyoKiyomasa</unittype> <rate>0.25</rate> <idletimeout>3.5</idletimeout> </unitregen> <unitregen> <unittype>ypSPCDaimyoMasamune</unittype> <rate>0.25</rate> <idletimeout>3.5</idletimeout> </unitregen> <unitregen> <unittype>ypSPCDaimyoTadaoki</unittype> <rate>0.25</rate> <idletimeout>3.5</idletimeout> </unitregen> <unitregen> <unittype>ypIrregular</unittype> <rate>-2.0</rate> </unitregen> <unitregen> <unittype>ypPeasant</unittype> <rate>-1.0</rate> </unitregen> <multipleblocktrain> <building>ypDojo</building> <multipleblockunit>ypDojoYumiArmy</multipleblockunit> <units> <unit>ypYumi</unit> </units> <unitcounts> <count>5</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypDojo</building> <multipleblockunit>ypDojoAshigaruArmy</multipleblockunit> <units> <unit>ypAshigaru</unit> </units> <unitcounts> <count>5</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypDojo</building> <multipleblockunit>ypDojoKenseiArmy</multipleblockunit> <units> <unit>ypKensei</unit> </units> <unitcounts> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypDojo</building> <multipleblockunit>ypDojoNaginataRiderArmy</multipleblockunit> <units> <unit>ypNaginataRider</unit> </units> <unitcounts> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypDojo</building> <multipleblockunit>ypDojoYabusameArmy</multipleblockunit> <units> <unit>ypYabusame</unit> </units> <unitcounts> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypDojo</building> <multipleblockunit>ypDojoShinobiArmy</multipleblockunit> <units> <unit>ypShinobiHorse</unit> </units> <unitcounts> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypConsulate</building> <multipleblockunit>ypConsulateArmySPCDutch1</multipleblockunit> <units> <unit>ypConsulateHorseArtillery</unit> </units> <unitcounts> <count>1</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypConsulate</building> <multipleblockunit>ypConsulateArmySPCDutch2</multipleblockunit> <units> <unit>ypConsulateFalconet</unit> </units> <unitcounts> <count>2</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypConsulate</building> <multipleblockunit>ypConsulateArmySPCDutch3</multipleblockunit> <units> <unit>ypConsulateHorseArtillery</unit> </units> <units> <unit>ypConsulateMortar</unit> </units> <unitcounts> <count>4</count> </unitcounts> <unitcounts> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypConsulate</building> <multipleblockunit>ypConsulateArmySPCPortuguese1</multipleblockunit> <units> <unit>ypConsulateCulverin</unit> </units> <unitcounts> <count>2</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypConsulate</building> <multipleblockunit>ypConsulateArmySPCPortuguese2</multipleblockunit> <units> <unit>ypConsulateFalconet</unit> </units> <units> <unit>ypConsulateCulverin</unit> </units> <unitcounts> <count>1</count> </unitcounts> <unitcounts> <count>2</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypConsulate</building> <multipleblockunit>ypConsulateArmySPCPortuguese3</multipleblockunit> <units> <unit>ypConsulateCannon</unit> </units> <units> <unit>ypConsulateCulverin</unit> </units> <unitcounts> <count>3</count> </unitcounts> <unitcounts> <count>3</count> </unitcounts> </multipleblocktrain> <visible>1</visible> <visibleineditor>1</visibleineditor> <key>J</key> </civ>
<civ> 你新增的国家 </civ>
<civ> <name>Aztecs</name> <main>0</main> <portrait>ui\native_allies\aztec</portrait> <culture>Stone</culture> <displaynameid>22872</displaynameid> <rollovernameid>22872</rollovernameid> <alliedid>26446</alliedid> <alliedotherid>26445</alliedotherid> <unalliedid>26444</unalliedid> <agetech> <age>Age0</age> <tech>NativeAztec</tech> </agetech> <visible>0</visible> <visibleineditor>0</visibleineditor> </civ>
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