field | | field | |
0 | Hitpoints生命值 | 36 | Hand Attack Crush |
1 | Speed移动速度 | 37 | Ranged Attack Hack |
2 | LOS视野 | 38 | Ranged Attack Pierce |
3 | Train Ponits单位训练时间 | 39 | Ranged Attack Crush |
4 | Build Ponits建筑建造时间 | 40 | Hand Bonus v. Hero |
5 | Max Containes可驻守人数 | 41 | Hand Bonus v. Cavalry |
6 | Population Count占用人口数(会使游戏录像无法读取) | 42 | Hand Bonus v. Infantry |
7 | Pop Cap Addition住房提供人口数 | 43 | Hand Bonus v. Archer |
8 | Lifespan预期生命值,到期自动死亡,-1为永久存活 | 44 | Hand Bonus v. Siege |
9 | Recharge Time | 45 | Hand Bonus v. Tower |
10 | Build Limit建造限制 | 46 | Hand Bonus v. Ship |
11 | Range | 47 | Hand Bonus v. Building |
12 | Mininum Range | 48 | Hand Bonus v. Villagers |
13 | Healing Rate | 49 | Hand Bonus v. Huntable Animals |
14 | Healing Range | 50 | Ranged Bonus v. Hero |
15 | Cost Coin | 51 | Ranged Bonus v. Cavalry |
16 | Cost Wood | 52 | Ranged Bonus v. Infantry |
17 | Cost Food | 53 | Ranged Bonus v. Archer |
18 | Cost Experience | 54 | Ranged Bonus v. Siege |
19 | Cost Home City Upgrades Available | 55 | Ranged Bonus v. Tower |
20 | Cost XP | 56 | Ranged Bonus v. Ship |
21 | Cost Ships | 57 | Ranged Bonus v. Building |
22 | Cost Export | 58 | Ranged Bonus v. Villagers |
23 | Carry Capacity Coin | 59 | Ranged Bonus v. Huntable Animals |
24 | Carry Capacity Wood | 60 | HitPercent |
25 | Carry Capacity Food | 61 | DamageMultiplier |
26 | Carry Capacity Experience | 62 | HitPercentType |
27 | Carry Capacity Home City Upgrades Available | 63 | BuildingWorkRate |
28 | Carry Capacity XP | 64 | Research Points |
29 | Carry Capacity Ships | 65 | Build Bounty |
30 | Carry Capacity Export | 66 | PopulationCapBonus |
31 | Armor Hack | 67 | PopulationCapExtra |
32 | Armor Pierce | 68 | revealLOS |
33 | Armor Crush | 69 | WorkRateSpecific |
34 | Hand Attack Hack | 70 | XPRate |
35 | Hand Attack Pierce | | |