こはね 发表于 2019-10-4 23:39:05

XS Command


<pre style="white-space:pre-wrap;word-wrap:break-word;font-size:12.0pt;">[(bool)] xsAddRuntimeEvent( string foo, string bar, int something ): Setups a runtime event.Don't use this.



[(int   )] xsArrayCreateBool(int size, bool defaultValue, string name): creates a sized and named boolean array, returning an arrayID.



[(int   )] xsArrayCreateFloat(int size, float defaultValue, string name): creates a sized and named float array, returning an arrayID.



[(int   )] xsArrayCreateInt(int size, int defaultValue, string name): creates a sized and named integer array, returning an arrayID.



[(int   )] xsArrayCreateString(int size, string defaultValue, string name): creates a sized and named string array, returning an arrayID.



[(int   )] xsArrayCreateVector(int size, vector defaultValue, string name): creates a sized and named vector array, returning an arrayID.



[(bool)] xsArrayGetBool(int arrayID, int index): Gets the value at the specified index in the requested array.



[(float )] xsArrayGetFloat(int arrayID, int index): Gets the value at the specified index in the requested array.



[(int   )] xsArrayGetInt(int arrayID, int index): Gets the value at the specified index in the requested array.



[(int   )] xsArrayGetSize(int arrayID): Gets the specified array's size.



[(string)] xsArrayGetString(int arrayID, int index): Gets the value at the specified index in the requested array.



[(vector)] xsArrayGetVector(int arrayID, int index): Gets the value at the specified index in the requested array.



[(int   )] xsArraySetBool(int arrayID, int index, bool value): Sets a value at the specified index in the requested array.



[(int   )] xsArraySetFloat(int arrayID, int index, float value): Sets a value at the specified index in the requested array.



[(int   )] xsArraySetInt(int arrayID, int index, int value): Sets a value at the specified index in the requested array.



[(int   )] xsArraySetString(int arrayID, int index, string value): Sets a value at the specified index in the requested array.



[(int   )] xsArraySetVector(int arrayID, int index, vector value): Sets a value at the specified index in the requested array.



[(void)] xsDisableRule( string ruleName ): Disables the given rule.



[(void)] xsDisableRuleGroup( string ruleGroupName ): Disables all rules in the given rule group.



[(void)] xsDisableSelf( void ): Disables the current rule.



[(int   )] xsDumpArrays(): blogs out all XS arrays.



[(void)] xsEnableRule( string ruleName ): Enables the given rule.



[(void)] xsEnableRuleGroup( string ruleGroupName ): Enables all rule in the given rule group.



[(int   )] xsGetContextPlayer( void ): Returns the current context player ID.



[(int   )] xsGetFunctionID( string functionName ): Runs the secret XSFID for the function. USE WITH CAUTION.



[(int   )] xsGetTime( void ): Returns the current gametime (in milliseconds).



[(bool)] xsIsRuleEnabled( string ruleName ): Returns true if the rule is enabled.



[(void)] xsIsRuleGroupEnabled( string ruleGroupName ): Returns true if the rule group is enabled.



[(void)] xsSetContextPlayer( int playerID ): Sets the current context player ID (DO NOT DO THIS IF YOU DO NOT KNOW WHAT YOU ARE DOING).



[(void)] xsSetRuleMaxInterval( string ruleName, int interval ): Sets the max interval of the given rule.



[(void)] xsSetRuleMaxIntervalSelf( int interval ): Sets the max interval of the current rule.



[(void)] xsSetRuleMinInterval( string ruleName, int interval ): Sets the min interval of the given rule.



[(void)] xsSetRuleMinIntervalSelf( int interval ): Sets the min interval of the current rule.



[(void)] xsSetRulePriority( string ruleName, int priority ): Sets the priority of the given rule.



[(void)] xsSetRulePrioritySelf( int priority ): Sets the priority of the current rule.



[(float )] xsVectorGetX( vector v ): Returns the x component of the given vector.



[(float )] xsVectorGetY( vector v ): Returns the y component of the given vector.



[(float )] xsVectorGetZ( vector v ): Returns the z component of the given vector.



[(float )] xsVectorLength( vector v ): Returns the length of the given vector.



[(float )] xsVectorNormalize( vector v): Returns the normalized version of the given vector.



[(float )] xsVectorSet( float x, float y, float z ): Set the 3 components into a vector, returns the new vector.



[(float )] xsVectorSetX( vector v, float x ): Set the x component of the given vector, returns the new vector.



[(float )] xsVectorSetY( vector v, float y ): Set the y component of the given vector, returns the new vector.



[(float )] xsVectorSetZ( vector v, float z ): Set the z component of the given vector, returns the new vector.









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